Wednesday, August 24, 2022

Pavel's Used Goods
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

This trading post is located in the center of Lonelywood. It is the first shop that would be seen when entering the settlement from the south. Virtually every sort of saleable goods are sold here. Rare and/or unusual items might be obtained at a price and in time (and will often be spurious or faulty). Magical items are NOT sold here ever!

Jorah Morment, a male human, runs this business, in a large structure rebuilt after a fire a few years ago. It still bears the original name in honor of its long service providing the community with supplies of all sorts.

Although other shops and merchants have operated in the settlement in the past, this old trading post remains standing and a favorite of adventurers and travelers due to its proximity to the Steel Piece. This shop has stood throughout the lifetime of Lonelywood and been the main location for buying trade goods.

The establishment seems to always be well stocked. The store itself is medium sized to large with a single floor but it does have many alchoves along the upper walls that are accessed with ladders. The trading post is owned and operated by Jorah Morment.

This trading post acts basically as a general store, and is open from dawn until dusk. It sells low-cost trade wares, such as adventuring gear, as well as rations and other simple goods, and is perhaps the only place in the region that carries specialty skull-shaped butter from a local farm not far from the walls of Lonelywood.

The trading post also serves as a trading hub. Clerks Andal and Thistle (two more younger boys) unload and load carts of goods and resources that come into, or go out of Lonelywood via wagon. Jorah Morment also brokers deals for large sales of livestock and similar goods, bringing together local sellers from around the region with buyers from far off towns and villages in Icewind Dale.

1. Clothing and Packs: peasant equipment is about 70% of list price, rounded down; dungeoneering items are 100% rounded up.

2. Footwear, Gloves & Belts: Prices to adventurers is 125% of list, 80% to villagers.

3. Lighting Equipment: Tinderboxes, candles, oil, lamps, wicks, lanterns etc are 110% of list, rounded up.

4. Hand Tools: Hammers, adzes, planes, nails, saws etc. A file sells for 1sp and up. Saws cost cost about the same as a hand axe or hatchet.

5. Food & Herbs: Rations packed to go are 120% of list, and herbs are 150% of list.

6. Ropes, Chains & Dungeoneering Gear: (including writing materials and religious items) 110% of list. 7. Polearms & Shields: 120% of list.

8. Other Weapons, Missles and Associated Gear: 140% of list.

9. Armor & Helmets: Padded, studded and leather armor are always in stock. There will be a 70% chance that ring mail is currently in stock, 50% for scale mail, 30% for chain mail, and 10% for a set of banded mail & above. These are all 160% of list. All orders will be at 200% of list. (use d6, 1 being to small, 6 being too large and other rolls will fit).

10. Tack, Harness, Wheelbarrows & Dungeon Carts: All in stock will be at 75% of list.

Tuesday, August 23, 2022

The Happy Scrimshander
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

The sign hanging above the door of the adventurers' outfitters, Winston's Store in Lonelywood, reads "Solid Goods at Honest Prices". Inside a strange variety of unusual goods can be found amongst the normal wares, all at outrageous prices. The store is the primary location for purchasing general goods.

Winston arrived in Lonelywood around five years ago with a large chest of gold coins that he invested into his new mercantile business, and he has made a success of things. He is a canny businessman who never knowingly overpays or undercharges. He does business with locals, adventurers, and those who need "solid goods" as he often says. Winston is known to have a few maps of the region and those who intend to explore often consult with him for guidance. Winston is tall for a halfling standing at three-and-a-half feet and is rather old for a shop keeper but he has the personality of someone half his age.

He likes to wear gold jewellery and jeweled wristbands. Unlike most halflings he does not go barefoot, but rather wears a pair of supple leather boots.

Whilst often suggesting ways that the law can be bent for the profit of all, he never seems to overstep the line. Since arriving in Lonelywood Winston has built a successful business and has become known as the go-to person for anyone wishing to explore the region around Lonelywood.

Winston owns and operates the Happy Scrimshander, the large building one passes on their way to the temple in Lonelywood. He does business with hunters, trappers, adventurers, and citizens looking for solid goods at honest prices, a phrase that he was adopted as the store's motto. Among his wares are maps of the marshes outside of Lonelywood, and those that seek to explore or travel through the area know that the halfling has experience with this area and consult him for guidance.

Unbeknownst to the populace, Winston's knowledge of the surrounding region comes from his experience as an outlaw and rogue, the lands around Icewind Dale acting as his hunting ground. After a successful raid on a payroll caravan netted him enough money to open a business, he went straight and opened the Happy Scrimshander.

Monday, August 22, 2022

The Lucky Liar
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

This tavern serves as the public eating house for the locals. Like alehouses everywhere, the Lucky Liar offers beer, wine, and, on occasion, spirits. Meals are served for those with the coin, and beds for travelers are available. A crowd of villagers gathers each night to drink, gossip, sing, and play games of chance.

The owner and proprietor is a Danae Xotal. She employs several waiters, waitresses, and cooks. Danae is friendly and open, quick with a smile and a warm welcome.

The Lucky Liar is decorated with curios, salvage, and relics from across Icewind Dale. An old statue from a beloved fountain stands in the corner, the planter boxes of a local wineseller are mounted on the walls and filled with flowers, the privy door sports the doorknob and knocker from a noble's house, and unbroken panes of stained glass were hung from the ceiling and loaded with hundreds of candles for use as chandeliers. It all appears tasteful rather than tacky. The patrons of the Lucky Liar believe this is a proper way to honor the past days.

The walls are thick, the better for privacy. Overall, the tavern is clean and comfortable - having a rather worn look to it. The inside is bright and welcoming, with live music and lots of light. The décor includes elements modeled on flowers, seed pods, and leaves. The furniture was carved of wood.

Mounted on the wall just as people walk in is a job board that usually has several job requests for others to accept. The establishment is a nondescript everyday tavern one might find in any mid-sized town or village. The main floor in the tavern consists mostly of open area filled with square tables with chairs and a medium sized bar located along the far side on the main floor as you enter the establishment. The meals served at the tavern are well prepared and the rooms on the upper floor are clean and comfortable.

Meals are served on pottery or pewter or copper services according to the customers order. Various leather jacks, pottery mugs, wooden tankards, pewter steins, glass flagons, crystal goblets, or silver chalices are used for the beverages.

BREAKFAST
Peppered Bread: 7cp
Oatmeal: 3sp
Chicken Eggs: 2sp
Fried Potato Wedges: 3sp
Pork Sausages: 5sp

AFTERNOON MEALS
Beef Stew: 4sp
Spiced Sausages: 6sp
Stuffed Pork Chops: 6sp
Roast Beef with Cranberry Sauce: 5sp

BEVERAGES
Whiskey: 6cp
Rum: 7cp
Beer: 2cp
Heavy Beer: 3sp
Ale: 4cp
Mead: 1sp
Local Wine: 8cp

Saturday, August 20, 2022

The Whistling Gallows
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

The Whistling Gallows, previously known as Skeld's Place, was a large historic tavern and an inn, located in Lonelywood, one of the Ten Towns of Icewind Dale. The inn was a large log building with two stores located close to the heart of Lonelywood and was ran by Kieran Nye.

The inn's large taproom opened up as soon as a guest stepped through the front doors. The entire interior could be described as rustic. The log walls were abundantly decorated with a collection of antlers and taxidermied beast heads. A firepit was at the taproom's center, with roasts slowly turning, dripping fat and juices into the flames underneath.

Long wooden tables and benches were spread around the room, illuminated with candles. Directly across from the main entrance stood the stairway to the second floor. To the left of the stairs stretched a long barstand made out of a single massive sawed tree trunk with tree stumps in front of it instead of bar stools. Shelves full of alcohol, kegs, and bottles were behind the bar, as well as a small metal tub to wash tankards in.

To the entrance's left side, a small hallway was locked behind a door. From there, the proprietor accessed a small kitchen and the cold storage. On the opposite side was the room used by the tavernkeep as lodgings. It was a small room with a huge mirror built into a wall. The mirror, however, was "magical," if some were to be believed.

It could be opened, allowing passage to a secret room used by Kieran Nye as a wizard's lab, filled with books, enchanted trinkets, reagents, and a crystal orb perched atop a pedestal, radiating blueish glow. The lab's walls were draped in expensive-looking blue tapestries. Some of the curious items there included a rogue stone, a robe of the neutral archmagi translocation arrows, a flask of oil of speed, and a scroll of a rare mage spell – seven eyes.

The second floor was fully used to house guests – a long hallway of rooms with various levels of decoration, but most included a nightstand, a bed, a wash tub, and some had more mounted beast heads and wardrobes. The hallway was decorated with several hanging paintings.

The Whistling Gallows offered warm beds, strong drinks, and food to its guests. The inn had a resident drunkard who was also the entertainment – bard Murdaugh. If one were to discover Kieran Nye's secret, the wizard offered to trade some of his most precious magical artifacts in exchange for their silence.

Some of the drinks sold at the inn were simple cheap ales, Iriaeboran North Brew, Knee Cracker Cider, Luskan stout, Winter Wine, Bitter Black Ale, Cormyran brandy, and Moonshae whiskey.

As of the Year of the Weeping Wives, 1232 DR, there were no settlements north of Termalaine. The land surrounding the Lonely Wood held nothing more than several logging camps and trapper huts. The town truly was born with the construction of the famous Whistling Gallows Inn. Back then, the inn was better known as Skeld's Place, run by a violent half-ogre named Skeld who clobbered unruly patrons and used a tree outside the inn to hang those who wronged him.

At night, cold northern winds whistled between all the hanged frozen corpses. Soon after, houses started appearing around the inn, and more people started settling in the secluded northernmost town.

BREAKFAST MEALS
Peppered Bread: 8cp
Oatmeal: 4sp
Chicken Eggs: 2sp
Fried Potato Wedges: 2sp
Pork Sausages: 5sp

AFTERNOON MEALS
Beef Stew: 4sp
Stuffed Pork Chops: 5sp
Squab-Stuffed Pheasant: 8sp
Roast Beef with Cranberry Sauce: 6sp
Cornish Hens with Olives: 5sp

BEVERAGES
Whiskey: 6cp
Beer: 2cp
Heavy Beer: 3cp
Ale: 4cp
Spiced Ale: 7sp
Mead: 1sp
The upper rooms are very clean, and all except the common rooms are heated. Each room has a fine bed, many covers & blankets, a wash stand, chamber pot, towel, pegs for garments, and several chairs and stools.

ROOM NIGHTLY PRICES
(9) Standard Suite: 5sp

Friday, August 19, 2022

Ready For Content
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

Thursday, August 18, 2022

Ready For Content
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

Tuesday, August 16, 2022

Ready For Content
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

Monday, August 15, 2022

Ready For Content
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

Sunday, August 14, 2022

Ready For Content
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

Saturday, August 13, 2022

Ready For Content
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

Friday, August 12, 2022

Ready For Content
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

Thursday, August 11, 2022

Ready For Content
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

Wednesday, August 10, 2022

Ready For Content
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

Tuesday, August 9, 2022

Ready For Content
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

Monday, August 8, 2022

Ready For Content
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood

Sunday, August 7, 2022

Ready For Content
The Time of Troubles & Era of Upheaval
We would like to welcome you to our homebrewed Forgotten Realms campaign setting.
Inspired By Ed Greenwood